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Re:The history of the modern graphics processor by adwf on Wednesday May 28, 2014 @09:54AM (#7809882)
It's an interesting topic in that I remember just how much of a revolution the original Voodoo card was to gaming (for me anyway). These new cards didn't just enable slightly prettier graphics like a new card would today, they enabled entire new genres of game. If anything, the art quality actually took a step back for a while (some of those sprites were gorgeous), but the new 3D effects more than made up for it.

I imagine products like the Oculus Rift will hopefully have the same effect on gaming. New ideas that we could barely imagine before will now be within reach.

Re:The history of the modern graphics processor by dualogy on Wednesday May 28, 2014 @12:40PM (#7811239)
> they enabled entire new genres of game

Such as? There have been great enjoyable DOS-based 3D games for a number of years ever since Wolfenstein so I'm curious what 'new genres' you're thinking of that the introduction of a 3D graphics processor enabled.. ;)

Re:The history of the modern graphics processor by penguindev on Wednesday May 28, 2014 @08:18PM (#7813866)
Right. Even Unreal had software rendering (and looked damn good - water, sky, fog).