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Re:The Truth on OpenGL Driver Quality by ekianjo on Tuesday May 13, 2014 @12:45AM (#7736610)
> Apple's OpenGL support is horrid.

Funny, they still do get a lot more game ports than Linux so far (while Linux is progressively getting there).

Re:The Truth on OpenGL Driver Quality by maccard on Tuesday May 13, 2014 @07:37AM (#7737580)
larger (proven) market share is my guess. I have no stats on that by the way, it's a pure guess. The closest thing I ahve is I looked at the humble bundle stats, and scrolled down to the first games bundle which is : http://support.humblebundle.com/customer/portal/attachments/...

Looking at the graph, I can't differenciate between mac and linux on it, but the next one (humble indie bundle 9): http://support.humblebundle.com/customer/portal/attachments/...

the mac purchases are more substantial than the linux ones. This could be due to any number of factors, but like I said, it's only a guess.

Re:The Truth on OpenGL Driver Quality by overgard on Tuesday May 13, 2014 @11:30AM (#7738606)
Well, sure, but I don't see what that proves. Game developers find a lot of hacks to work around bad software if there's a market.
Re:The Truth on OpenGL Driver Quality by ekianjo on Tuesday May 13, 2014 @08:42PM (#7741535)
Well, I see a lot of developers bitching about how hard it is to port stuff for Linux, but I don't recall so much bad mouthing when it came to porting stuff for Mac in the first place.
Re:The Truth on OpenGL Driver Quality by Freaky on Wednesday May 14, 2014 @02:53PM (#7745481)
A friend of mine works on ports for both platforms, and he vastly prefers the graphics driver situation on Linux, both in terms of driver quality and vendor support.
Re:The Truth on OpenGL Driver Quality by gcb0 on Tuesday May 13, 2014 @01:22AM (#7736678)
By your logic you'd buy a pinto instead of a Ferrari or a model S