Re:Rust for C++ programmers – part 4: unique pointers
by twic on Tuesday April 29, 2014 @12:31PM
(#7668087)
I would imagine that "most cases" don't require this kind of alignment, because most cases don't involve vector instructions.
There is certainly a set of performance-critical problems where making optimal use of vector instructions is essential. It does seem that Rust is unlikely to be competitive for those today. But i think it's a minority of all problems.
There is certainly a set of performance-critical problems where making optimal use of vector instructions is essential. It does seem that Rust is unlikely to be competitive for those today. But i think it's a minority of all problems.