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Re:Game Mechanic Explorer – examples for game mechanics, alg... by bluedino on Tuesday April 22, 2014 @03:45PM (#7629936)
>> As someone who's written 8bit platformers and effectively "copied" Mario's feel

I'm not sure that's the feel I would shoot for. SMB 1 feels very odd, I'd try to mimic Super Mario 3 or Super Mario World.

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