Just one thing: when I brought up talking directly to the hardware, I did not mean just for performance's sake. Avoiding side-channel attacks often requires to have high control over the generated machine code, and that is the primary reason to not do it in higher-level languages (unless they also permit that level of control).
This is as much a cultural as a technical problem; C really is in the last chance saloon for this sort of problem, we have the solution to hand, but a strong cadre of developers will still only consider C for this sort of work.
I love C and C++, and each one has its place, but really, they're very different. Almost as much as C++ is to Java, for example.
I'm fine with low-level libraries being written in C++, but would hope that developers expose a C API around everything.
Anyway, I am quite realistic about the prospect of my comment having that kind of effect on the industry - I don't suffer from delusions of grandeur. I was aiming the comment more at people who choose C/C++ for no good reason to write a user-level app; that app is nearly certain to have memory use errors, and if it has any network or remote interface, chances are they can be easily exploited. I'd like as many people as possible to understand that they can't expect to avoid such errors, any more than one of the most heavily audited pieces of software avoided them. We have had decades of exploits of this vulnerability, and yet most programmers are oblivious to it, or think only bad programmers are at risk. So just as tptacek goes around telling people not to write their own crypto, I go around telling people - with less authority and effectiveness, unfortunately - not to write C/C++ code unless they really need to.
As for the performance issues forcing OpenSSL to use C, well, we apparently exposed all our secrets in the pursuit of shaving off those cycles. I hope we are happy.