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Re:2048 is why we can’t have nice things by hapless on Monday March 31, 2014 @11:21AM (#7501990)
This is much easier for console titles, played in your living room on a 46" screen. AAA FPS titles offer virtually identical gameplay, but their art assets and thematic direction differentiate them for players.

Selling mobile games based on compelling assets is a touch more difficult. (And that goes double for puzzles)

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