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Re:War of the 3D Engines by baldfat on Friday March 28, 2014 @07:48AM (#7486555)
I find that this is ridiculous and missed:

Unreal / Cryengine = 5% (Negative responses of high cost) But they actually provide the tools and are makers

Apple/Google = 30% for providing an app that lets you support their OS (What's an OS without Apps)

Re:War of the 3D Engines by khc on Friday March 28, 2014 @08:22AM (#7486712)
Why is this ridiculous? Without Apple/Google, how would you distribute and market your apps?
Re:War of the 3D Engines by wolfgke on Friday March 28, 2014 @08:37AM (#7486778)
Exactly the same way you distributed applications on PC/Mac before the advent of appstores.
Re:War of the 3D Engines by k00pa on Friday March 28, 2014 @08:36AM (#7486773)
IF there weren't App Stores or anything, it would be possible to download applications from websites.

So basically you would distribute the same way as in PC. You buy the install files in physical/digital form and install it. Then enter cd-key or something.

And of course somebody would come and make some kind of store to make the purchasing easier just like on PC. (for example Steam)

And yeah. Its ridiculous when Apple/Google take shares of the profits, comparing to what UE4 for example takes.

Re:War of the 3D Engines by mcphage on Friday March 28, 2014 @09:00AM (#7486888)
> So basically you would distribute the same way as in PC. You buy the install files in physical/digital form and install it.

That's how you used to buy apps for phones. And you know what? Not many people bothered; it was a pain in the ass.

And heck, you can still do that on PCs, but most people go through Steam—because it's a much better buying experience.

Re:War of the 3D Engines by logicchains on Friday March 28, 2014 @08:48AM (#7486823)
Steam, or something like it?
Re:War of the 3D Engines by obsurveyor on Friday March 28, 2014 @08:52AM (#7486845)
Guess what? Steam takes a 30% cut too!
Re:War of the 3D Engines by Guvante on Friday March 28, 2014 @12:42PM (#7488333)
Unreal helps your developers make the game.

Apple gives you a market place to provide marketing, handles the "do I trust them" problem, makes the pain to pay nearly non-existent (another CC form?), and handles the installation process for you. Ditto for most other platforms.

The platforms are more acting like Publishers than frameworks now, so directly comparing these prices is a bit hard.

Re:War of the 3D Engines by Shorel on Friday March 28, 2014 @09:05AM (#7486916)
I wish we could know what's the percentage for Steam.
Re:War of the 3D Engines by reubenmorais on Friday March 28, 2014 @09:32AM (#7487064)
30%: "Notch on why Minecraft still isn't on Steam": http://www.pcgamer.com/2012/07/25/notch-on-why-minecraft-sti...
Re:War of the 3D Engines by Holbein on Friday March 28, 2014 @09:52AM (#7487199)
That 30% refers to something else (according to the article, 30% of PC games sold are sold on steam).
Re:War of the 3D Engines by reubenmorais on Friday March 28, 2014 @11:37AM (#7487866)
No, it's about Valve's cut. ~75% of digital PC games sold are sold on Steam.

"Valve captures 75 percent of the global market for digital PC games through its Steam store, researcher IHS Screen Digest has estimated."

http://www.bloomberg.com/news/2013-11-04/valve-lines-up-cons...

And also:

"Publishers earn a gross margin of around 70% on Steam, compared with 30% via retail stores."

http://www.forbes.com/forbes/2011/0228/technology-gabe-newel...

Re:War of the 3D Engines by JTon on Friday March 28, 2014 @09:22AM (#7487016)
Best guesses place it at around 30%
Re:War of the 3D Engines by baldfat on Friday March 28, 2014 @11:16AM (#7487762)
GOG.com and Steam take 30% that is highway robbery. I bet you they make more money then most developers.
Re:War of the 3D Engines by talmand on Friday March 28, 2014 @11:29AM (#7487821)
I don't think it's much a shock that they make more than individual developers.
Re:War of the 3D Engines by happyscrappy on Friday March 28, 2014 @09:10AM (#7486939)
They have hundreds of millions of credit cards on file and handle the billing and payments. If you want to run your own login and payment you are free to do so, this is exactly what we do now, although on smaller apps we gave up the 30%.
Re:War of the 3D Engines by drewying on Friday March 28, 2014 @12:33PM (#7488263)
I didn't think you could run your own login and payment on Apple. Or have they changed that?