Re:Threes: The Rip-offs and Making Our Original Game
by ijk on Thursday March 27, 2014 @11:53PM
(#7485259)
I think part of the issue is that they let it try and run on hardware where it really shouldn't, given the performance issues it seems to have on older iOS releases. (I don't know about current iOS releases, since I haven't tried Threes on them yet.)
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