Re:Threes: The Rip-offs and Making Our Original Game
by mdorazio on Thursday March 27, 2014 @11:52PM
(#7485256)
From the post, it looks like they used Unity to build the game, which as an engine is rather overkill for a 2d puzzler. The loading times are probably tied to this.
[ Parent
| on HN ]
There are no comments on this comment yet.