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Re:Threes: The Rip-offs and Making Our Original Game by voltagex_ on Thursday March 27, 2014 @10:30PM (#7484958)
On Android, 2048 is 0.7mb. Threes is nearly 30! Surely that factors into some people's decisions.
Re:Threes: The Rip-offs and Making Our Original Game by MBCook on Thursday March 27, 2014 @11:14PM (#7485130)
Do you normally check the size of games?

I wouldn't even think to check that. At 30mb, Threes isn't that big (Retina assets and all). I would certainly understand your point if it was 300, but that doesn't seem excessive.

I can only think of a single game I've run into on my iPhone that surprised me with it's size. I'm not sure what it was (maybe an old version of Scrabble?), but it was a word game that was hundred of megs and didn't have much in the way of graphics.

Re:Threes: The Rip-offs and Making Our Original Game by wtracy on Friday March 28, 2014 @06:15PM (#7490305)
Well, my device has just over 40Mb of internal storage. So, unless the app allows you to install to an SD card, it matters a lot!
Re:Threes: The Rip-offs and Making Our Original Game by damon_c on Thursday March 27, 2014 @11:09PM (#7485111)
Wow. That's more than 20 floppies!
Re:Threes: The Rip-offs and Making Our Original Game by kgabis on Friday March 28, 2014 @05:36AM (#7486124)
Threes is ridiculously heavyweight. It takes half a minute to load which is funny considering it's graphics. And sometimes it's muted so i have to restart it...
Re:Threes: The Rip-offs and Making Our Original Game by srik1234 on Friday March 28, 2014 @12:24AM (#7485345)
Interesting. I never checked size of games unless there is a warning that I cant download more than 50mb over cellular. Only factors for me are ratings & price.