Re:Forge – mobile 3-D capture [video]
by nobbis on Wednesday March 26, 2014 @01:34PM
(#7474931)
Correct. It stores a volumetric signed distance function in a tree-structure, which makes mesh generation (and raytracing) simple and fast.
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Re:Forge – mobile 3-D capture [video]
by druidsbane on Wednesday March 26, 2014 @03:19PM
(#7475759)
Can it stitch together much larger captures? eg: a building exterior and interior?