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Re:Flash is dead, long live OpenFL by TazeTSchnitzel on Saturday March 22, 2014 @04:12PM (#7450670)
Wait, Chrome? With its horribly slow 2D acceleration and aliasing? Why would you want that for your game?
Re:Flash is dead, long live OpenFL by AshleysBrain on Saturday March 22, 2014 @04:16PM (#7450689)
Chrome for Android has GPU-accelerated 2D canvas and WebGL support now, and it's great for browser games! Probably the best mobile browser in fact.
Re:Flash is dead, long live OpenFL by octopus on Saturday March 22, 2014 @05:39PM (#7451026)
From my own experience Crosswalk gives you about 60 fps for simple canvas based games on Android 4.3 and 4.4. It is an interesting framework to use.