This makes it smell like a PSPACE-hard problem (if you make the board size arbitrary).
[EDIT] Now I see what you mean, that you could start in a position where you can guarantee a win and so being in P doesn't matter (the computer would just be able to tell quickly that it cannot win if you play optimally). But this also isn't satisfying because it seems unlikely that a random starting position would put you in such a state (since it's so early in the game!).
Edit: Try to play it the other way, too. Try dropping tiles in the best most convenient pattern for the AI. Notice the amount of clutter that inevitably results when reaching higher numbers. An interesting question would be, if you control both the tile placement and movement, what is the highest number you can reach? With the constraint you can place only 2s.
So let me be formal. I'm posing the following decision problem: given a target score n and some initial board configuration of size (k * k), can one player force a score of at least n? I conjecture this problem is PSPACE-hard.
Your claim is that if n >= 2048 and k = 4 then the answer is always no (though I don't buy your justification). My question is more general, and it's clear that there is not a constant answer (e.g. if n is 2 the answer is always yes, but for some sufficiently large n the answer is always no)
This game is MUCH easier than the original, at least for me. I never managed to beat the original, but on the other hand I've yet to be beaten by the AI.