Re:Sony announces Project Morpheus, a virtual reality headse...
by melling on Tuesday March 18, 2014 @10:35PM
(#7426501)
It's like when IBM got into the personal computer market. They made it a legitimate business and created a bigger market for personal computers.
[ Parent
| on HN ]
Re:Sony announces Project Morpheus, a virtual reality headse...
by ericd on Wednesday March 19, 2014 @01:38AM
(#7427008)
It wasn't very good for Apple, though...
Re:Sony announces Project Morpheus, a virtual reality headse...
by sireat on Wednesday March 19, 2014 @07:41AM
(#7427945)
I'd say it was quite good for Apple.
Without IBM, Lisa with its 10k price tag might have actually won out over Mac. That is, Apple would have made Lisa their business computer and not even bothered pushing Mac. (see folklore.org et al)
At the time, Apple II was not considered business level hardware (although people used it for business, ie VisiCalc).
Without IBM entering PC market, the micro revolution would have taken a few years longer.
Re:Sony announces Project Morpheus, a virtual reality headse...
by ericd on Wednesday March 19, 2014 @02:01PM
(#7430540)
Interesting viewpoint. I got the impression that the Lisa just wasn't a very good computer, and not worth the price, but maybe you're right.
Re:Sony announces Project Morpheus, a virtual reality headse...
by melling on Wednesday March 19, 2014 @07:50AM
(#7427973)
Why do you say that? Apple was big in the 1980's.
Re:Sony announces Project Morpheus, a virtual reality headse...
by ericd on Wednesday March 19, 2014 @02:01PM
(#7430534)
Because the IBM PC and compatibles ended up running away with the market.
Re:Sony announces Project Morpheus, a virtual reality headse...
by melling on Wednesday March 19, 2014 @05:51PM
(#7432130)
That's because, as Steve Jobs put it, Apple squandered a 10 year lead on Windows. You still have to show up and compete.
If you look at the market now, Apple is the most profitable "PC" maker.