I haven't, but if it has most of the things I mentioned as things I liked, it'd likely be a capable substitution (for me). Dart is good enough for me, though. I really like their approach as a whole.
To be honest, if XBox Music needs to be implemented in 100k lines of a very high level language there's something very wrong going on.
You clearly don't know how complicated a music player + music store + music library manager can get. There's a bunch of stuff going on there between music codecs, library management, streaming music downloads, pulling id3/etc tags down from db servers, copying music to mobile devices, managing playlists...
I've written game delivery systems which were smaller, like 1/20th of the size.
You aren't exactly going to be writing the CODECs and DRM for XBox Music in TypeScript are you?
Re:Dart Lang 1.2 Released
by particlewave on Wednesday February 26, 2014 @07:59PM
(#7309524)
Using it successfully on large team. Works great and plays well with all the existing JS libraries.
I do like dart's clean DOM API though.