News for hackers. Stuff that matters.
Re:Mono 3.2.7 is out by pjmlp on Wednesday February 26, 2014 @11:49AM (#7305989)
Great work! Now if Unity would just update their runtime....
Re:Mono 3.2.7 is out by TillE on Wednesday February 26, 2014 @12:42PM (#7306314)
That situation is now verging on the comical. Is it really so hard to cut a new deal with Xamarin? Even if they can only offer the new Mono version for paid users in Unity Pro, they need to do something.

If Unity go another major version still using Mono 2.6, they seriously risk losing ground among developers making CPU/memory-intensive games. Or even those concerned about optimizing for mobile platforms.

Re:Mono 3.2.7 is out by _random_ on Wednesday February 26, 2014 @03:03PM (#7307274)
"If Unity go another major version still using Mono 2.6, they seriously risk losing ground among developers making CPU/memory-intensive games. Or even those concerned about optimizing for mobile platforms." - that would be great! I feel they desperately need some competition.
Re:Mono 3.2.7 is out by muhmi on Wednesday February 26, 2014 @01:08PM (#7306477)
The AOT improvements would be really helpfull on mobile.
Re:Mono 3.2.7 is out by gamblor956 on Wednesday February 26, 2014 @03:29PM (#7307464)
I recall reading somewhere that Unity wasn't going to upgrade its Mono framework until Mono 4.0. I can't find the link, so I'm hoping it was just a rumor.