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Re:Show HN: My first startup, Cubical Drift video game studio by Datsundere on Saturday February 22, 2014 @10:21AM (#7282283)
Looks really awesome. Since it looks like a fighting game, Something like this could be implemented for multiplayer: each face of a cube is owned by a faction in the beginning. Then the factions fight to gain the different sides.

Just a thought.

BTW awesome team portfolio. Good luck

Re:Show HN: My first startup, Cubical Drift video game studio by ybaumes on Saturday February 22, 2014 @10:24AM (#7282293)
Nice idea, but I am wondering: will too much fight impedes space development? Space discovery would really be what I'am looking for when playing such a game. Saying that, I might not be in the set of targeted customer for the game...
Re:Show HN: My first startup, Cubical Drift video game studio by NeomCD on Saturday February 22, 2014 @10:44AM (#7282372)
We see this game more like a rpg than a pvp game, the first gaming hours will be dedicated for discovery. When the storyline is finished then players will surely start "pvp".
Re:Show HN: My first startup, Cubical Drift video game studio by NeomCD on Saturday February 22, 2014 @10:42AM (#7282366)
Thanks, Multiplayer will depend on players in fact, if they want to "divide" the planets by face. We see pvp more like "each faction on each planets and be prepared for invasion!"