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Re:Open-source 3D city platform ViziCities released on GitHub by alexcason on Monday February 17, 2014 @04:37AM (#7251272)
This seemed like such a fascinating project when you first unveiled it. I'm really glad you've decided to make it open source. I look forward to diving in and seeing how it works.
Re:Open-source 3D city platform ViziCities released on GitHub by robhawkes on Monday February 17, 2014 @04:53AM (#7251308)
Thanks! It's a good feeling to have something released and for it to be open. We've still a long way to go. Let me know how you get on!
Re:Open-source 3D city platform ViziCities released on GitHub by jarpineh on Monday February 17, 2014 @07:40AM (#7251794)
Awesome. Just when I was finishing my D3 visualizations. Trying not to get too distracted... ;)

Any chance you could publish the heat map you had in the first demo? I'd love to get a head start in integrating 2D layers to this. Even if it were some less than functional code.

I presume OpenStreetMap sends map data as vectors, so it should not be too difficult to replace that with other geo sources. I immediately see a dozen use cases even with relatively static data.

Thank you :)

Re:Open-source 3D city platform ViziCities released on GitHub by robhawkes on Monday February 17, 2014 @09:45AM (#7252277)
Glad you like it. I'll be working on getting the data vis stuff back into ViziCities soon (heatmaps, etc). The data processing classes should give you a little more insight into how to get new layers into ViziCites. Admittedly, it's not as easy as it could be yet.
Re:Open-source 3D city platform ViziCities released on GitHub by hrjet on Monday February 17, 2014 @09:08AM (#7252121)
This is nice! I recently came across another similar project: http://cesiumjs.org/

How does this compare with it? Is ViziCities more focused on political / city data, while Cesium is focused on geographic data?

Re:Open-source 3D city platform ViziCities released on GitHub by robhawkes on Monday February 17, 2014 @09:42AM (#7252266)
Yeah, ViziCities is focussed on the low-level detail (building and vechicle-level) while Cesium and others are focussed at a higher level.
Re:Open-source 3D city platform ViziCities released on GitHub by nl on Monday February 17, 2014 @05:17AM (#7251364)
This looks great. Where does the building height data in the demo come from (or is that made up?)
Re:Open-source 3D city platform ViziCities released on GitHub by robhawkes on Monday February 17, 2014 @05:22AM (#7251378)
Thanks! It's from OpenStreetMap, if available, otherwise made up (for now). In the future we'll be more accurate (perhaps lidar), at least a better educated guess.
Re:Open-source 3D city platform ViziCities released on GitHub by _delirium on Monday February 17, 2014 @05:56AM (#7251466)
You can infer building height from OSM through either an explicit height tag (usually in meters), or from a "levels" tag, that you can convert with some kind of estimate of standard floor height. Here's a demo that lets you see where that data exists: http://osmbuildings.org/?lat=52.52111&lon=13.40988&zoom=16
Re:Open-source 3D city platform ViziCities released on GitHub by robhawkes on Monday February 17, 2014 @06:06AM (#7251492)
Thanks! That's actually exactly how we do it right now, based on the techniques in OSM Buildings actually. Ideally I want to infer height from area and building type if no height-based tags exist. I have a proof-of-concept working.
Re:Open-source 3D city platform ViziCities released on GitHub by stumpyfr on Monday February 17, 2014 @05:48AM (#7251448)
Great work :), I wanted to do something like that since long time...I will try to participate.
Re:Open-source 3D city platform ViziCities released on GitHub by robhawkes on Monday February 17, 2014 @06:18AM (#7251517)
Thank you! I hope you do participate :)
Re:Open-source 3D city platform ViziCities released on GitHub by drmartinix on Monday February 17, 2014 @04:37AM (#7251274)
Great!
Re:Open-source 3D city platform ViziCities released on GitHub by robhawkes on Monday February 17, 2014 @04:53AM (#7251310)
Glad you like it!