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Re:Godot Engine open sourced by notastartup on Monday February 10, 2014 @05:22AM (#7210139)
This looks like a solid product but any reason I should give up my unity3d? It does look much easier to pick up than unity but I wonder what are the benefits of this.

Also, if someone knows where I can find some free assets I can use. I thought of ripping game sprites from old ROM games but stopped at the thought of hypothetical lawyers rising from the dead.

Re:Godot Engine open sourced by TheZenPsycho on Monday February 10, 2014 @08:29AM (#7210867)
Re:Godot Engine open sourced by JoeAnzalone on Monday February 10, 2014 @10:50AM (#7211639)
Re:Godot Engine open sourced by csense on Monday February 10, 2014 @10:51PM (#7215677)
Note to self: Do an Ask HN about open art assets for games sometime in the future
Re:Godot Engine open sourced by viraptor on Monday February 10, 2014 @07:44AM (#7210664)
Undead lawyers raising from graves to once again protect the IP they were once working on... I'd like to play that game :)
Re:Godot Engine open sourced by jamesbritt on Monday February 10, 2014 @10:26AM (#7211510)
What I like about Unity is I can write in what is basically JavaScript.

I've not yet tried Godot but I jumped into useful results with Unity following a basic tutorial. I'm impressed by what Unity gives you right out of the box.

Re:Godot Engine open sourced by frik on Monday February 10, 2014 @12:36PM (#7212322)
You mean UnityScript. It's not JavaScript!

  Though many in the Unity development community (and even
  in the Unity corporation) refer to UnityScript and 
  JavaScript as if they were equivalent or interchangeable, 
  the two are very different languages. Though they 
  resemble each other syntactically, they have very 
  different semantics.
http://wiki.unity3d.com/index.php/UnityScript_versus_JavaScr...