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Re:I've made an open source flappy bird clone by gamegoblin on Sunday February 09, 2014 @02:34PM (#7206753)
The difference is that with the helicopter game, you have control over the vertical acceleration. With this game, the control directly applies a vertical impulse. Slight difference.
Re:I've made an open source flappy bird clone by thelukester on Sunday February 09, 2014 @06:28PM (#7207959)
Actually the addictive factor reminds me of a Joust on rails. Take away the left/right controls, and idea is similar to the 1982 arcade game. If you've never played it before, check it out on MAME.
Re:I've made an open source flappy bird clone by oneeyedpigeon on Sunday February 09, 2014 @02:40PM (#7206784)
This game is also much harder than the helicopter game
Re:I've made an open source flappy bird clone by babuskov on Sunday February 09, 2014 @02:48PM (#7206836)
I still find Badland much more enjoyable and interesting.

I would really like to see the user engagement metrics for Flappy Bird and Badland, compared to install base.