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Re:How in-app purchases have destroyed the game industry by camillomiller on Sunday February 02, 2014 @03:52AM (#7165374)
Apple could solve a lot by introducing video previews or game demos and overhauling the shittiest rating system on Earth.
Re:How in-app purchases have destroyed the game industry by pbhjpbhj on Monday February 03, 2014 @01:41AM (#7169206)
Apple could put an spend curve next to each game too presumably (if they don't have stats they could make it a requirement of entry to the store to furnish them going forward).

Then you'd be able to see easily that more than 50% spend more than $10 on that 99¢ app and factor that in to your purchase decision.