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Re:How in-app purchases have destroyed the game industry by lisper on Saturday February 01, 2014 @12:28PM (#7162323)
The obvious solution is to put a cap on IAPs. Once you've paid however much it should have cost to buy the game outright in the first place, everything gets unlocked.

Unfortunately, that won't happen because it's much more lucrative to raise a generation of "gamers" who don't know any better than to provide a continuous revenue stream in exchange for the occasional dopamine hit.

Re:How in-app purchases have destroyed the game industry by weixiyen on Saturday February 01, 2014 @02:10PM (#7162904)
Most people who play it would still never pay for it though. Mobile games are somewhat dependent on whales to justify the costs of upfront investment. It's more like one person paying for 10 other guys who can enjoy it for free.
Re:How in-app purchases have destroyed the game industry by judk on Saturday February 01, 2014 @03:02PM (#7163142)
More like 100 than 10.