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Re:Requirements for DRM in HTML are confidential by sliverstorm on Tuesday January 14, 2014 @07:06PM (#7060735)
It's accepted because of things like:

- Great selection. Just about any game can be bought on Steam

- Steam sales. Amazing, unprecedented prices for games

- The DRM successfully stays pretty much out of the way for 99% of users

- Centralized game management. I don't want to have twelve different game distribution clients, each with one or two games. I would much rather have just one

- Centralized automatic updates. Less of a big deal today than years ago.

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