Re:FFmpeg and a thousand fixes
by fulafel on Sunday January 12, 2014 @10:03AM
(#7046150)
You snipped out the part where I suggested shared memory :)
It might get hairier if the platform graphics api wants to supply you a buffer to render into, and you can't pass it a shared memory buffer yourself (that is accessible by that sandboxed process).
It might get hairier if the platform graphics api wants to supply you a buffer to render into, and you can't pass it a shared memory buffer yourself (that is accessible by that sandboxed process).