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Re:Nvidia hobbles WebGL performance on laptops by lunixbochs on Tuesday December 31, 2013 @05:28AM (#6989895)
The test appears to be very resolution-dependent.

At 2560x1600, I get about 1800 objects at 25fps. At 1280x800, I get ~4k objects at 30fps. At 640x480, I get 16k+ objects at 30fps.

Re:Nvidia hobbles WebGL performance on laptops by viraptor on Tuesday December 31, 2013 @06:45AM (#6990037)
Yeah, well spotted. Just tried on intel 4k HD and got 12k in a mobile phone-comparable size.