Re:800TFLOPS Multicore IC for Realtime Ray Tracing
by TrevorJ on Wednesday July 08, 2009 @04:26PM
(#694603)
Correct. The "fake" effects have limitations and you can break them under certain circumstances, so raytracing is always a good choice when you aren't sure how the materials will be used and under what conditions they will be rendered.
If you don't need 100% realism, though, you can probably make things look 99% as good with "fake" effects, with better performance.