News for hackers. Stuff that matters.
Re:First 3D Commercial Web Game Powered By asm.js by timje1 on Thursday December 12, 2013 @11:54AM (#6895438)
To be fair, if you want ultra-high performance for high quality 3d games, why did you learn javascript? Go away and learn C or C++ ...

This doesn't give anything to web developers. It gives C / C++ developers a way onto the web.

Re:First 3D Commercial Web Game Powered By asm.js by chc on Thursday December 12, 2013 @01:05PM (#6895930)
> To be fair, if you want ultra-high performance for high quality 3d games, why did you learn javascript?

That's not fair at all, because there are valid answers to that question like "Because I also want my programs to run in the browser."

Re:First 3D Commercial Web Game Powered By asm.js by corysama on Thursday December 12, 2013 @04:34PM (#6897439)
Until recently, that was a contradictory set of goals. Now it's pretty feasible to achieve both goals using C++. But, not so much with hand-written JS... (Feasible, not arguing theoretical)
Re:First 3D Commercial Web Game Powered By asm.js by chc on Thursday December 12, 2013 @05:22PM (#6897697)
Kindasorta. They do contradict if you only write one program. But you could write a high-performance 3D game and a web app and achieve both goals, thus justifying learning both JavaScript and C++.
Re:First 3D Commercial Web Game Powered By asm.js by liviu on Thursday December 12, 2013 @01:47PM (#6896217)
What makes you think that many web developers don't already know C/C++?

Many developers choose the web because there is their audience, their business, their future. And we know that people don't like to install stuffs, they want to consume a product LIVE.

Re:First 3D Commercial Web Game Powered By asm.js by TazeTSchnitzel on Thursday December 12, 2013 @12:10PM (#6895548)
Well, you can also write asm.js code manually to squeeze out performance, if you need to.
Re:First 3D Commercial Web Game Powered By asm.js by camus2 on Thursday December 12, 2013 @04:01PM (#6897235)
it's faster to learn C and all the toolchain than writing any meaningfull code in asm.js directly, asm.js is not javascript, as strange as it sounds.
Re:First 3D Commercial Web Game Powered By asm.js by TazeTSchnitzel on Thursday December 12, 2013 @04:07PM (#6897285)
I don't mean to write your app in it, I mean using it for optimising tight loops and such, just as C developers occasionally write some functions in asm for performance.