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Re:Baby's First Garbage Collector by bitwize on Monday December 09, 2013 @07:23AM (#6873969)
Various Lisp dialects over the years have supported the use of locatives, or pointer-like objects.

In general, objects which can be moved or copied around by the runtime behind the programmer's back cannot have indefinite-extent hardware-address pointers taken directly into them. This includes objects managed by most halfway-decent garbage collectors (which tend to be implemented as stop-and-copy, not mark-and-sweep), but also includes such things as drawing surfaces in SDL and DirectDraw. Many runtimes take the C# approach -- provide a memory locking operation that fixes the object in memory while you do some pointer stuff on it and a dual unlocking operation that releases the object so it can be kicked around by the runtime again.

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