Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl...
by teamonkey on Sunday December 08, 2013 @11:09AM
(#6870039)
Where did you find that they were using CryEngine? It seems like a very poor fit for what they demonstrated.
Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl...
by Flow on Sunday December 08, 2013 @04:06AM
(#6869332)
Oh great, no OS X version then. :-/
Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl...
by booop on Sunday December 08, 2013 @05:35AM
(#6869434)
In my experience if you have an Apple computer and you want to play demanding games it's better to have windows installed in a separate partition.
The performance difference for some cross platform games is huge (around 30 - 40% slower on OSX).
Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl...
by kayoone on Sunday December 08, 2013 @07:48AM
(#6869590)
true, also i find the way mouse acceleration works in OSX quite annoying for games.
Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl...
by keeran on Sunday December 08, 2013 @08:20AM
(#6869625)
try this http://smoothmouse.com/
Re:No Man’s Sky Is A Huge Procedurally Generated Sci-Fi Expl...
by kayoone on Sunday December 08, 2013 @08:30AM
(#6869640)
yeah i actually have that installed, but when i enable it i get issues with clicks not registering sometimes, which is even more annoying when playing a game.. Dont know if its related to my mouse or something else though.
EDIT: Think I found it: http://www.crytek.com/cryengine