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Re:Why you should use OpenGL and not DirectX by pandaman on Thursday December 05, 2013 @11:59PM (#6859472)
With the game programming being secretive and so many people only being able to discuss it anonymously there should be a way to separate insiders from people who like to pretend to be one on the internet. "PS2/3/4 OpenGL" is one shibboleth we can use for this purpose.
Re:Why you should use OpenGL and not DirectX by pjmlp on Friday December 06, 2013 @02:08AM (#6859858)
The funny thing is that for the PS you don't even need to be an insider, as Sony makes many of their papers freely available.