Re:Why you should use OpenGL and not DirectX
by moep on Thursday December 05, 2013 @08:28AM
(#6854229)
My hope is that the SteamOS/Steam Machines movement will finally tip the scales in favor of OpenGL.
A "killer app" that is fully OpenGL optimised with a delayed or worse performing DirectX port would seal the deal. If only Valve had more franchis3s...
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Re:Why you should use OpenGL and not DirectX
by chadwickthebold on Thursday December 05, 2013 @10:36AM
(#6854876)
I'd be willing to bet serious money that if Valve released HL Ep.3 with the Steam Box next holiday season, they could upgrade their mattress stuffing from $20s to $100s. Even if they released Windows and Linux versions simultaneously, they would absolutely kill it.