Re:Animate in Xcode without code
by lukeredpath on Thursday December 05, 2013 @09:41AM
(#6854553)
You may want to check the release notes of the latest iOS/Xcode beta.
(but yes, I agree, that it has taken this long is crazy)
There's a third party plugin for Xcode claims to do this called MoarFonts and asked you for $10, however I have not tried that. Runtime attributes patch wouldn't take effect instantly in IB but it works reliably well in our experience.
Link to MoarFonts: http://pitaya.ch/moarfonts/
> not being able to set a custom font for a text view is such an obvious miss
Can't you just use an attributed string? Xcode lets you pick a font using the standard system font picker then.
Thanks, we'll add that in the next commit. I wish there was an easier way than having to cover all of those objects.
I know, UIApparence should be the way to set fonts everywhere, but that defeat the purpose of rapid prototyping IB is made for.