Re:Why you should use OpenGL and not DirectX
by vetinari on Thursday December 05, 2013 @04:05AM
(#6853337)
You don't _need_ GLEW, it is just convenience library.
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Re:Why you should use OpenGL and not DirectX
by jasin on Thursday December 05, 2013 @07:22AM
(#6854021)
Well, of course you don't _need_ it. You can always go and parse the extension string yourself, then call LoadLibrary() and GetProcAddress() to manually setup pointers to the extension functions etc. The point is that you don't have to care about any of that crap when using DirectX. Bear in mind, this is just one example.