Re:Show HN: My first iOS game, Hungry Henri
by fatty0011 on Friday November 22, 2013 @07:17PM
(#6784600)
Wonderful game - the music and artwork are really great! I'm looking forward to playing my way through the whole game. What game engine did your friend use to code it?
[ Parent
| on HN ]
Thanks! It was Cocos2D for graphics with Box2D for the physics engine. The hard part with Box2D (as with any physics engine, I assume) was tweaking the coarseness of the simulation to balance performance against visual quality.