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Re:Lua Fun: A high-performance functional programming librar... by pjmlp on Thursday November 21, 2013 @01:32AM (#6773380)
> Even though we occassionally talk about Lua on HN, it frankly still doesn't get enough attention - nor does Mike Pall and his fantastic work on LuaJIT.

Because most HNers are web developers and care only about the browser.

Lua is really strong in the game developer community.

Re:Lua Fun: A high-performance functional programming librar... by justincormack on Thursday November 21, 2013 @02:48AM (#6773544)
openresty is getting a lot more attention with web developers. and I think its actually strongest in the "other" category but a lot is not very public.
Re:Lua Fun: A high-performance functional programming librar... by saosebastiao on Thursday November 21, 2013 @01:34AM (#6773383)
Most? I'd say far from most. I see just as many articles about Go, Scala, Clojure, etc. as I do Javascript.
Re:Lua Fun: A high-performance functional programming librar... by seabrookmx on Thursday November 21, 2013 @03:23AM (#6773631)
Yes, but usually in the context of web development as these are common server side languages for web apps.

pjmpl just meant we don't see a lot of game developer content on here, which is largely a C++ dominated area (with Lua game scripting becoming a lot more common).

Re:Lua Fun: A high-performance functional programming librar... by epsylon on Thursday November 21, 2013 @07:00AM (#6774207)
> Go, Scala, Clojure

All of them languages which are mostly used for web.

Re:Lua Fun: A high-performance functional programming librar... by pjmlp on Thursday November 21, 2013 @02:35AM (#6773512)
How much of those are for native applications? The realm where Lua tends to be used most.