I admit to also being a brace weenie; I would very much prefer if all the languages I had to use had them. However, Pyret exists in a tradition of many successful, braceless languages like Python, ML, and Lua.
data Color = Red | BlackThat said, please consider the following:
data Color = Red | Black
data Color { Red; Black }
data Color = Red | Black | Green
data Color { Red; Black; Green }
I think the brace + semicolon-newline style actually compares pretty favorably on single-line width (it wins out on line width to an increasing degree as the line gets longer, which is important). However, it is visually more complex, which matters a lot for shorter lines. For this reason, I think that allowing both syntaxes would be ideal. The pipe-based syntax could be encouraged for single lines (newline-termination would sidestep block-end inference issues), with the curly brace based syntax being encouraged for multi-line definitions. There is a slight disadvantage in that now a user would have to know both syntaxes, of course.
edit:
Of course, since Pyret's syntax requires that ADT parameters be specified in parentheses, you can actually omit the pipes in single-line mode, too, and opt to use space-juxtaposition.
We don't EVER use = for assignment. For us, = is binding. If you write
fun f(x):
y = x * x
y = x + 2
x - y
end
Pyret will say I'm confused: y is defined twice
and point to the two bindings.The goal here is to make the common case work fine, where you create a bunch of distinct local bindings; but when you try to mutate, you have to do it explicitly:
fun f(x):
var y = x * x
y := x + 2
x - y
where:
f(10) is -2 # the test passes
end
The first line inside f says "y is _currently_ this, but it's variable, so look out!", and subsequent mutations use := to change y. Unlike JavaScript (say), mutating a variable that hasn't previously been defined is an error, rather than quietly adding the variable to the set of defined names.- We want := to mean "change". The initial binding is not a change. This is precisely the "bindings and assignments" distinction you're talking about.
- A variable may in fact not be mutated.
- A small point is that we want to localize editing when making a change.
So, the way I read
var y = x * x
is, "y is currently bound to x * x. However, y is a variable, so this binding is not guaranteed to last. Be careful about assuming you know the value of y." If you then see y := x * z
it reads as "y's value changes to that of x * z".So: "=" means "introduced a name with this value"; "var" means "but this binding may change"; ":=" means "and yup, it really _did_ change".
data Color: Red | Black | Green;
We did also initially discuss using = instead of : in places where we were defining things (functions, data). That's still not completely out of the question. That would get you to
data Color = Red | Green | Black;
We need a closing delimiter to avoid creating huge ambiguities in the grammar.
Anyway, it seems to me that the only real difference between your code examples is that the second one lacks an ending designator and uses an equals-sign instead of a colon. However, in order to make the lack of an ending designator work, you need a more complex parser (it needs to infer block-ends from indention or some other context). Leaving off ending designators also increases mental overhead for the user, as they must keep block-end inference rules in mind in writing code. Using colons versus using equals-signs is simply a matter of taste (not weight, as you seem to claim).
That said, I do see some waste in their datatype definition syntax. First, I'd prefer curly braces over the colon/end pairs that they went with, as that saves a few characters. Second, newlines are a fine separator, so why also require pipes? This requires the user to type three characters (newline, pipe, space after pipe) when just one would have done fine.