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Re:My Hardest Bug Ever by eru on Friday November 01, 2013 @04:20PM (#6656136)
Unless you look at the Indies.
Re:My Hardest Bug Ever by jere on Friday November 01, 2013 @04:44PM (#6656271)
Of course. I think the idea of the 2-3 person indie team or even solo developer is quite romantic. For instance: http://jere.in/sneaking-into-rohrers-castle-part-1

With that last comment though, I was mainly referencing AAA games (e.g. Bioshock Infinite).

Re:My Hardest Bug Ever by eru on Saturday November 02, 2013 @03:29PM (#6660384)
Thanks. You might have just stolen all my freetime.
Re:My Hardest Bug Ever by jere on Saturday November 02, 2013 @09:27PM (#6661725)
Ha! You mean TCD? It is pretty addictive, but the crazy part is I couldn't convince hardly any of my friends to play. Anyway, I hope you enjoy it. I'm pretty active on the forums if you have any questions.
Re:My Hardest Bug Ever by eru on Sunday November 03, 2013 @02:29AM (#6662508)
Reminds me to get back into Frozen Synapse. (Though I did manage to get friends to play.) Frozen Synapse is probably the perfect execution of the idea "`UFO: Enemy Unknown' tactical battles in multiplayer".