Re:Babylon.js: JS framework for building 3D games with HTML5...
by mrdoob2 on Monday August 12, 2013 @07:38PM
(#6202988)
I think competition is good. Soon after babilon.js got released I took a look at their file format and did a loader for three.js. This made me see how much three.js needed some geometry structure refactoring (moving towards a bunch of flat typearrays). I'm slowly working on that but I still need to find a nice API for it [1].
[1] https://github.com/mrdoob/three.js/issues/3672