Re:The Evolution of Direct3D
by kevingadd on Monday July 22, 2013 @01:36PM
(#6085193)
Wait, really? Isn't the RSX a DX9-class GPU? How does it not have any constant registers?
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No version of DX mandates any specific hardware architecture. Otherwise you would not be able to run DX9 games on modern hardware that also does not have constant registers.
It coud be that all nvidia drivers (for pc) that is we're doing constant patching with some clever caching behind the driver.