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Re:The Evolution of Direct3D by beaumartinez on Monday July 22, 2013 @08:51AM (#6083313)
Fascinating article, especially all the political reasons as to why Microsoft introduced Direct3D in the first place.

"Direct3D was not an alternative to OpenGL [...] it was a designed to create a competitive market for 3D hardware"—and how it ultimately failed, with Direct3D becoming like OpenGL, more confusing, and paving way for the alluring simplicity of developing for a single hardware specimen—the Xbox.

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