Re:How a hobbyist game dev broke into the App Store's top 25
by tomwilson on Friday July 19, 2013 @08:12PM
(#6073745)
I do agency work in Australia and pretty much every app I've ever made cracks a top 10 list in Australia briefly. It's really not that many downloads to get there.
Getting any traction in the US though seems to be much more difficult (and the scale difference is enormous).
Getting any traction in the US though seems to be much more difficult (and the scale difference is enormous).