Re:New Scheme-Based GPU Programming Language
by aa0 on Monday July 15, 2013 @07:09AM
(#6044818)
Hah. OpenCL is no mess. It has a very specific spec for achieving performance. A big part of it is the data transfer from host to device and mapping or read/writing.
These high level abstractions aren't decisive on any of that and will cause pain and angst when you are really pressed for performance. C is the best for OpenCL if you want real performance.
These high level abstractions aren't decisive on any of that and will cause pain and angst when you are really pressed for performance. C is the best for OpenCL if you want real performance.