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Re:New Scheme-Based GPU Programming Language by dschiptsov on Sunday July 14, 2013 @10:04AM (#6040892)
Very clever design decisions. The "high level" code should be written in a smallest and cleanest language possible, and then compiled, via C, into all that mess they called OpenCL.
Re:New Scheme-Based GPU Programming Language by aa0 on Monday July 15, 2013 @07:09AM (#6044818)
Hah. OpenCL is no mess. It has a very specific spec for achieving performance. A big part of it is the data transfer from host to device and mapping or read/writing.

These high level abstractions aren't decisive on any of that and will cause pain and angst when you are really pressed for performance. C is the best for OpenCL if you want real performance.