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Re:Valve releasing Dota2 for Linux by neona on Wednesday July 10, 2013 @09:46PM (#6024019)
Well, they are descendants of RTS games in that they retain many mechanics and conventions of the genre.

IMO, that's really what makes DOTA/clones uninteresting to me - an interesting and strategic action game saddled with a non-relevant RTS interface.

Re:Valve releasing Dota2 for Linux by Ygg2 on Thursday July 11, 2013 @04:27AM (#6025018)
To answer your child post. There is SMITE a third person MOBA. First person MOBA wouldn't work as well because you couldn't see your character do the cool move.

https://account.hirezstudios.com/smitegame/

Re:Valve releasing Dota2 for Linux by qznc on Thursday July 11, 2013 @04:20AM (#6025006)
I wonder if there are any FPS-adaptions of MOBA/ARTS/DOTA? Maybe a Call of Duty/Left for Dead/Quake mod?
Re:Valve releasing Dota2 for Linux by JackdawX on Thursday July 11, 2013 @05:02AM (#6025097)
Look up 'Monday Night Combat'. Devs like to experiment by mixing and matching genres, so in my experience things like this often exist somewhere. It was a pretty average game, but the idea is sound.
Re:Valve releasing Dota2 for Linux by dubcanada on Thursday July 11, 2013 @09:25AM (#6025852)
http://www.savagexr.com

It's a RTSS Real Time Strategy Shooter sort of thing. It's an FPS game that is sort of like a strategy. Not really any of those, but sort of close.

Re:Valve releasing Dota2 for Linux by qznc on Friday July 12, 2013 @04:25AM (#6031554)
If the bots would not crash constantly, it might do for me. I would like some more strategy for the commander and a game mode which works for few players in a LAN.