Re:IE11 to support WebGL
by troymc on Tuesday June 25, 2013 @10:02PM
(#5943672)
Your challenge, should you choose to accept it, is to dream up an amazing and popular application of WebGL, now that a majority of web browsers will be supporting it. It might not be a game. Warning: imagination required.
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It's hard to dream big about the browsers getting the modern iteration of something we've had in some form since 1992.
Re:IE11 to support WebGL
by ZeroGravitas on Wednesday June 26, 2013 @04:42AM
(#5944824)
How does that not apply to every single thing on the web, whether text, image, animation, video, or interaction?