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Re:NeoCities by revelation on Friday June 21, 2013 @02:20PM (#5919953)
Back then, this wasn't called collision detection, but proper database design. I can not even begin to fathom how you can inadvertently introduce this by fixing a save bug.
Re:NeoCities by MarkHarmon on Friday June 21, 2013 @02:27PM (#5919995)
Proper database design does not mean the problem couldn't happen. Consider this scenario. The database has a unique constraint on the name but the code ignores the result and overwrites the directory anyways. It wouldn't cause this exact problem but it is similar.
Re:NeoCities by hnriot on Saturday June 22, 2013 @01:05AM (#5922653)
Clearly you are inexperienced in database design. There are plenty of explanations which if you had a clue would spring to mind.
Re:NeoCities by asax on Saturday June 22, 2013 @06:43AM (#5923148)
Out of curiosity, can you give an example?