Re: Microsoft reverses controversial game licensing policies
by ameen on Wednesday June 19, 2013 @05:26PM
(#5908389)
Most people didn't realize that MS was pushing the envelope with their purported "Cloud processing tech", which was supposed to be based on Remote processing of a few threads (A.I., Physics, etc) and even had a new programming paradigm for it (based on prioritized threads that could be processed either locally or remotely)
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Re: Microsoft reverses controversial game licensing policies
by zainny on Thursday June 20, 2013 @04:04AM
(#5910821)
As someone who has done game development (no longer though), I can tell you absolutely nobody is going to do AI or Physics through Microsoft's cloud infrastructure. Absolutely nobody. Never was, and never will. It doesn't make sense.