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Re:Pixar's Chris Horne Sheds New Light on Monsters University by newgre on Tuesday May 28, 2013 @03:46PM (#5782246)
An article about a new dimension in rendering quality, and they're demonstrating that quality with two images the size of a stamp...WAT?
Re:Pixar's Chris Horne Sheds New Light on Monsters University by uptown on Tuesday May 28, 2013 @03:48PM (#5782270)
Re:Pixar's Chris Horne Sheds New Light on Monsters University by kyberias on Tuesday May 28, 2013 @04:03PM (#5782369)
Wow! There's actually a huge difference! Not that I'm really surprised but still.
Re:Pixar's Chris Horne Sheds New Light on Monsters University by ginko on Tuesday May 28, 2013 @05:13PM (#5782846)
You also have to consider that Monsters Inc. was one of the earlier Pixar movies.

The contrast to Brave isn't that extreme.

Re:Pixar's Chris Horne Sheds New Light on Monsters University by sp332 on Tuesday May 28, 2013 @03:48PM (#5782271)
Since the movie isn't actually out, this is more of a promotional piece. Also the first image is a bit bigger http://pixartimes.com/wp-content/uploads/2012/08/Monsters-Un... but is fairly low-quality and for some reason is scaled down to stamp-size on the page.
Re:Pixar's Chris Horne Sheds New Light on Monsters University by aidenn0 on Tuesday May 28, 2013 @04:36PM (#5782593)
Comparing raster graphics from 12 years ago to ray-traced graphics from today isn't a fair anyway. Part of why raster has persisted against ray-tracing for so long (despite numerous predictions to the contrary) is that raster graphics techniques are constantly improving.