Re:Principles of Flat Design
by gbvb on Tuesday May 28, 2013 @08:20AM
(#5779476)
Do you have good examples of true 'flat' design? I fear that if we are too flat, will it endup becoming an abstract entity that needs explanation on what that is meant to be? I thought the ones you point out seemed like good examples of not too abstract kind. :)
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I think all the examples are examples of true flat design, the graphics and such are all flat.
If you're talking about a skeumorphic free design, then I think they'd be extremely difficult to find, and that's not necessarily a bad thing. Refusing to use something purely because it's a metaphor to something in the real world seems somewhat counter productive.
One example of a skuemorphic free design is this calculator app: http://www.acqualia.com/soulver/