Low power high performance seems to be the focus of mainstream chip design right now. Display tech is finally getting awesome again (IZGO, IPS-on-reasonable-devices, etc.)
CCD/CMOS, very proper. I mean, cheap 30MP cameras?
Lots of great stuff in virtualization (sw and hw features), cloud, and SDN. Arista alone makes up for approximtely 2000-2008.
HSMs, smartcards, tamper resistance, etc. have kind of stagnated :(
The cloud, yes (and a classic disruptive innovation). SDN and virtualization, I'm not so sure. Or at least the latter was just applying old concepts (it's been a long time since IBM's main OS could boot on raw hardware) to a different platform. Radio I don't follow at that level. Low power/high performance eventually equals a qualitative difference which I gather we've reached, so yes, but I quibble that was semi-inevitable, driven by demand and specifically enabled by Moore's Law and the savvy of ARM Holdings et. al. Camera sensors even more of that, plus also enabled by low power infrastructure.
ADDED: no breakthroughs in batteries, but some incremental improvement?
SSDs are in part a classic disruptive technology, a repackaging of something new and at least originally not quite ready for prime time that's eating away at various disk drive niches, some lower end.
On the other hand they're at least a bit of a sustaining technology, just another mass storage technology (well, at least until people start using them as other than drop in replacements for disk drives and use them with their advantages and limitations). Funding them as a class of technology is not a hard decision for VCs, they're not as much a new thing as FPGAs, and there's e.g. Intel validating the concept.
The '80s were very exciting, all sorts of hardware ventures got funding, and we're largely living on the fruits of that period ... including the FPGA (http://en.wikipedia.org/wiki/Field-programmable_gate_array).
What besides, say, GPUs can anyone think of that's getting attention right now?